KARMA - SVA 2012 Thesis

KARMA is a computer-animated short, currently in production, by SVA students Da Suel Kim and Yun AH Oh. This blog will document its progress from initial concept design to its final output in May of 2012.

Monday, December 12, 2011

Karma Previz_Final

Posted by Da Suel Kim at 11:37 PM No comments:
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Sunday, December 11, 2011

environment_sample

Posted by Da Suel Kim at 10:13 PM No comments:
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Sunday, December 4, 2011

scene1_shot2_example

Posted by Da Suel Kim at 11:59 PM No comments:
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scene1_Shot1_example

Posted by Da Suel Kim at 10:14 PM No comments:
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Saturday, November 26, 2011

scene 2 Lighting Test

Posted by Da Suel Kim at 7:33 PM No comments:
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Monday, November 14, 2011

Environment_Lighting and Compositing Test


Posted by Da Suel Kim at 10:24 PM No comments:
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Friday, November 11, 2011

Scene1_Environment Sample before Composite

Posted by Da Suel Kim at 11:41 PM No comments:
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Thursday, November 10, 2011

Scene1_Environment Sample before Composite

Posted by Da Suel Kim at 1:27 PM No comments:
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Tuesday, November 8, 2011

Karma Peviz V_007

Posted by Da Suel Kim at 10:54 AM No comments:
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Tuesday, November 1, 2011

Main Character in Pose~!



Now it is ready to move!!!
Posted by Da Suel Kim at 11:09 PM No comments:
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Main Character Broken Lens Mode


Posted by Da Suel Kim at 10:46 PM No comments:
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oilBot Finished Version


Posted by Da Suel Kim at 12:16 AM No comments:
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Thursday, October 27, 2011

PH2 (Main Character) Final Ver


Posted by Da Suel Kim at 12:21 AM No comments:
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Wednesday, October 26, 2011

Cambot Final Version


Posted by Da Suel Kim at 11:41 PM No comments:
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KARMA_3D Previz V002

Posted by Da Suel Kim at 11:34 AM No comments:
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Animation Test

Posted by Da Suel Kim at 11:32 AM No comments:
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Tuesday, October 25, 2011

Bugbot final version


Posted by Da Suel Kim at 10:41 PM No comments:
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Tuesday, October 18, 2011

Main Character - Texture and Shading 85% done


Posted by Da Suel Kim at 11:42 PM No comments:
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Saturday, October 15, 2011

Main Character _ Texture Update


Posted by Da Suel Kim at 1:22 AM No comments:
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Saturday, October 8, 2011

Main_Charicter Texture & Shading


Posted by Da Suel Kim at 1:32 AM No comments:
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Saturday, October 1, 2011

Robot Point of View _ Concept


Posted by Da Suel Kim at 8:56 PM No comments:
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Scene 1 _ Evironment Modeling



Posted by Da Suel Kim at 7:57 PM No comments:
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Bugbot Shading & Animation Test



Posted by Da Suel Kim at 10:25 AM No comments:
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Labels: bugbot karma

Wednesday, September 28, 2011

Humanoid Robot _ Concept



Name : Codename PH2
Size : 5.7'
Posted by Da Suel Kim at 11:20 PM No comments:
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Bugbot_Texturing & shading 60%



This is One of our thesis Character.

Name : Bugbot
Size : about 5 inch


Posted by Da Suel Kim at 11:04 PM No comments:
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Wednesday, September 21, 2011

Karma - 2012 Thesis Blog

Posted by Da Suel Kim at 7:10 PM No comments:
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Blog Archive

  • ►  2012 (1)
    • ►  April (1)
  • ▼  2011 (26)
    • ▼  December (4)
      • Karma Previz_Final
      • environment_sample
      • scene1_shot2_example
      • scene1_Shot1_example
    • ►  November (8)
      • scene 2 Lighting Test
      • Environment_Lighting and Compositing Test
      • Scene1_Environment Sample before Composite
      • Scene1_Environment Sample before Composite
      • Karma Peviz V_007
      • Main Character in Pose~!
      • Main Character Broken Lens Mode
      • oilBot Finished Version
    • ►  October (11)
      • PH2 (Main Character) Final Ver
      • Cambot Final Version
      • KARMA_3D Previz V002
      • Animation Test
      • Bugbot final version
      • Main Character - Texture and Shading 85% done
      • Main Character _ Texture Update
      • Main_Charicter Texture & Shading
      • Robot Point of View _ Concept
      • Scene 1 _ Evironment Modeling
      • Bugbot Shading & Animation Test
    • ►  September (3)
      • Humanoid Robot _ Concept
      • Bugbot_Texturing & shading 60%
      • Karma - 2012 Thesis Blog
Da Suel Kim, Yun Ah oh. Awesome Inc. theme. Powered by Blogger.